Destiny 2 Trials of Osiris Guide Guide

Trials of Osiris has never been more rewarding. Participate to earn some of Destiny 2's strongest items.

Destiny 2's Trials of Osiris has received a complete overhaul in Season of the Lost. Its loot structure has been changed, matchmaking has seen some changes, anti-cheat has been added, and the nature of Trials Cards has been shifted.

Needless to say, Trials is a much different beast than its previous versions—one that is far more respectful of your time and skill level. It's still the pinnacle PvP activity that most Destiny veterans remember, now with better loot incentives and a more forgiving reward structure. We'll be going over what Trials of Osiris is, how it works, and why virtually every Destiny player will want to dive into this playlist.

Trials of Osiris received some new rewards in Season of the Witch, including the returning of Igneous Hammer, one of the best PvP Hand Cannons to ever grace the sandbox. This guide is updated in Season of the Witch 2023 to include all current rewards, updated the armor section to include this year's new armor set, and rephrased a few sections for clarity.

What Is Trials Of Osiris?

Trials of Osiris is a high-stakes variant of Crucible's 3v3 Elimination game type that serves as Destiny 2's pinnacle PvP activity. Only available during weekends, Trials gives every player the chance to show off their PvP skills to obtain some of Destiny's most sought-after weapons and armor.

Players that compete in the Trials of Osiris will have all of their games tracked through a Passage—a ticket purchased from Saint-14. Winning rounds and matches in Trials will grant exclusive weapons, armor, pinnacle gear, Masterwork materials, and even Adept gear for the most skilled players. Both PvE and PvP players have something to gain by participating in Trials whenever it's active.

When Does Trials Of Osiris Start And End?

Trials of Osiris starts every Friday at 10:00 AM Pacific (UTC -7 or 1700 UTC) and ends on the Tuesday weekly reset. You'll find it in the Crucible tab on your Director. Each member of your fireteam will need a Passage to enter the playlist.

Trials of Osiris will not run during the following:

  • The first week of a new season that features a Power level increase.
  • The week a new raid releases.
  • Any week Iron Banner is active.

Why Should I Play Trials Of Osiris?

Trials of Osiris is arguably one of the most rewarding activities in Destiny 2. Loses aren't heavily punished, rewards scale off round wins instead of match wins, and the playlist has matchmaking for solo and duo players.

The rewards you receive from Trials of Osiris include:

  • Exclusive weapons
    • Flawless grants Adept variants (explained later)
  • High-stat armor
  • Pinnacle gear rewards
  • Masterwork materials
    • Includes Ascendant Shards

These weapons are nothing to sneeze at either. Some of Destiny 2's strongest weapons are tied to Trials of Osiris, including The Immortal, Igneous Hammer, and The Messenger. While most weapons from this mode are tuned towards PvP, there are solid PvE rolls for guns like The Immortal and Cataphract GL3. Even if you don't frequent the Crucible, Trials has so many powerful weapons that you might consider playing this when it's available.

Unlocking Trials Of Osiris

Trials of Osiris requires three things before you can participate:

  1. Ownership of the latest Destiny 2 expansion
    1. As of writing, you'll need to own Lightfall to play Trials.
  2. Completion of the "Trials Access" quest
  3. A Passage
    1. Purchased from Saint-14 while Trials is active.

Warning: Expansion ownership does not transfer between platforms. Consider your platform of choice carefully before buying any DLC to play Trials.

Trials Access Quest

You can grab this quest from Saint-14 in the Tower. You'll find him beside his ship in the Hanger—the eastern part of the hub.

This quest consists of two major steps:

  1. Complete your Competitive placement series, get 50 kills in Competitive, and increase your Power level to the season's soft cap.
  2. Play a match of Trials of Osiris.

Step one will require that you complete weekly milestones on your Director to obtain Powerful and Pinnacle Gear. For the other two objectives, you'll need to participate in the Competitive PvP playlist. This is a 3v3 playlist featuring more objective-oriented modes and aggressive skill-based matchmaking (SBMM for short), resulting in much tougher matches.

Step two is about trying out the Trials of Osiris. Speak with Saint-14 in the Tower to pick up a Trials Passage, then jump into the playlist. You must win a single round and land one kill to complete this step.

Successfully completing both steps will fully unlock the Trials of Osiris. You'll also earn the Astral Horizon Shotgun with a random roll.

Playing Trials Of Osiris

Trials of Osiris is a variant of the Elimination game type called Dominion, featuring a unique reputation system and loot. Dominion is a 3v3 game type where Guardians must fight over a central objective over multiple rounds. Each player has one life, although you can be revived if an ally interacts with your Ghost. Successfully eliminating the enemy team or capturing the objective will win the round. The first team to win five rounds will win the game.

Unlike normal PvP matches, Trials matches are tracked on what's called a Passage. Saint-14 sells Passages in the Tower that will track your total wins and if you're Flawless—a condition meaning you haven't lost a single game since you bought your Passage. We'll cover Passages more in the next section. This mode also gives Trials Reputation, allowing you to obtain Trials Engrams and other Trials-themed rewards from Saint-14.

Notable Differences From Crucible

Here are the most notable changes between Trials of Osiris and common Crucible playlists:

  • Trials takes place on the same map for every match.
  • The Notswap modifier is active, resetting ability and Super energy if you swap Exotic armor mid-game.
  • Victory requires 5 round wins.
  • Each round lasts 90 seconds.
  • The Dominion flag may be captured 30 seconds into the round.
  • Special and Heavy ammo does not carry over between rounds.
  • Revived players lose all Special ammo.
  • Revive timers are extended each time someone is revived.
  • Emotes are locked to first-person.
  • Swords cannot be equipped unless you have ammo.
  • Saint-14 is the announcer instead of Shaxx.
  • Matches grant Trials Reputation in addition to Valor.

Passage Wins And Matchmaking Pools

All matches played in Trials of Osiris will be marked on your Trials Passage. The state of your Passage determines the matchmaking pool and potential rewards you can expect. By default, everyone starts in the Challenger pool, matching you against other players based on connection quality and fireteam size. For example, solo players in North America will be matchmade with other solo and duo players in North America when possible. SBMM, Power level, and other skill-based factors are not considered.

If you end up losing a match on your Passage, you will gain a Flawed Passage, preventing you from reaching the Lighthouse (explained below). You'll still be able to obtain normal Trials rewards and Trials Reputation as normal. Anyone who owns a Flawed Passage will be placed in the Practice Pool, matching you against other players within the same pool and general skill level. Additionally, this matchmaking pool features stomp and farming protection, adjusting the matchmaking pool to be easier if you repeatedly lose. If you wish to jump back into the Challenger pool, you can reset your Passage from the Quests tab.

Going Flawless

Note: The Flawless Pool no longer exists as of Season of the Deep. It has been replaced with the Challenger and Practice Pools.

Flawless is when a player wins seven Trials games on a Passage without a single loss. A player who achieves a Flawless Passage will be able to visit The Lighthouse, a unique hub area that has exclusive rewards. The chest at The Lighthouse grants Ascendant Shards, Adept weapon mods, an Adept variant of a Trials weapon, and high-stat Trials armor. The Adept weapon that drops is predetermined and rotates every week. First-time Flawless players will also receive a suite of emblems that'll change the glow of your Trials-themed armor.

When you go Flawless, your Trials weapons and armor will emit a bright color to showcase your accomplishment to other players. If you want to change the color of this glow, simply change your emblem to a different Trials-themed emblem. Your Trials glow will decay after two weeks, so be sure to go on repeated Flawless attempts to retain the glow. Keep in mind that only gear obtained from the Trials of Osiris will emit a unique glow.

Each emblem grants the following glow:

  • Hardened By Trial/Any Non-Trials Emblem: Gold glow
  • Flawless Empyrean: Red glow
  • Light For The Lost: Blue glow

Trials Of Osiris Passages

Passages are unique tickets sold by Saint-14 that track your game history in Trials of Osiris. As you play matches, your Passage will log how many rounds and matches you've won. Only your first game loss is accounted for, locking your character out of Flawless rewards for your current Passage. Unless you care about Adept gear, losses don't mean anything in Trials; round wins are all you need to receive Trials Ranks and rewards from Saint-14.

Your Passage is account-bound, tracks up to 20 rounds won, and grants additional loot once you've won seven games without resetting. You can only have one Passage at a time.

There are four types of Passages you can purchase from Saint-14, some of which have a win prerequisite before they can be purchased.

Passage

Required Wins

Effect

Passage of Mercy

0

Forgives one loss per run.

 


Forgives a second loss if you haven't gone Flawless that week.

Passage of Ferocity

0

Your third win grants a bonus win.

Passage of Wealth

7

Increased Trials Rank points for reaching 3, 5, and 7 match wins on a ticket.

Passage of Confidence

Flawless

Grants a bonus reward from the Flawless chest.

Trials Passages

Passage Of Mercy

Requires

  • 10,000 Glimmer
  • 15 Legendary Shards

Whenever you lose in Trials of Osiris, your Flawless tracker normally becomes invalidated, preventing you from visiting the Lighthouse after seven wins. With a Passage of Mercy, your first loss doesn't count. If you haven't gone Flawless that week, loss forgiveness is increased to two matches. Only buy this Passage if you're attempting to go Flawless.

Passage Of Ferocity

Requires

  • 10,000 Glimmer
  • 15 Legendary Shards

This is arguably the best Passage for most players. You'll be able to reach seven wins on your Passage much faster with Ferocity, allowing you to farm Trials Engrams and Masterwork materials sooner. If you don't care about Flawless but want to play a lot of Trials, this is the Passage for you.

Passage Of Wealth

Requires

  • 5 Match Wins
  • 15,000 Glimmer
  • 25 Legendary Shards

Consider purchasing the Passage of Wealth as you reach the Fabled and Mythic ranks for your Trials Rank. Saint-14 gives a Trials Engram for every subdivision rank, allowing you to decrypt those Engrams into specific weapons or armor. The payout of these Engrams becomes less and less frequent as you rank up with Saint, something the Passage of Wealth somewhat counteracts.

Passage of Confidence

 

Requires

  • 7 Trials of Osiris wins
  • 20,000 Glimmer
  • 50 Legendary Shards

When you reach the Lighthouse, the Flawless chest will drop two items instead of just one. Since Adept weapons now drop for Flawless Passages past seven wins, this Passage is arguably the worst in the game. Only run this if you want to earn the Flawless title.

Trials Of Osiris Matchmaking Pools Explained

Trials of Osiris features a unique matchmaking system that is slightly different from traditional Crucible and even Competitive. In essence, Trials matchmaking is based on connection quality and Passage status. Bungie overhauled the system in Season 21 to include two distinct matchmaking pools:

  • Challenger Pool: Newly-acquired Passages or those without losses are placed in this pool. Features connection-based matchmaking (CBMM).
  • Practice Pool: Passages with losses are placed in this pool. Features skill-based matchmaking (SBMM) with stomp and farming protection, mitigating loss streaks.
    • This is also the pool used for Flawless players who obtain a Flawed Passage after visiting the Lighthouse.

Everyone who tries out Trials for the first time will be placed in the Challenger pool. This tunes matchmaking to bias connection quality above all else. It does not look at KD, ELO, or any other skill measurements. This lasts until your Passage becomes flawed from losing a game.

Flawed Passages are placed in the Practice Pool. This tunes matchmaking around connection quality and weekly performance, meaning this playlist has SBMM. To compensate for this stricter matchmaking, Bungie has added stomp and farming protection methods into the Practice pool. If you enter a losing streak in Trials, the game will give you slightly easier matches until you recover. Conversely, players farming this playlist for easy wins will eventually be forced into the Challenger pool for the rest of the week (source).

What Happened To The Flawless Pool?

The Flawless pool was removed in Season of the Deep. It has been replaced with the more flexible Challenger and Practice pools. Both pools are active throughout the entire weekend and are tied to Passage progress rather than Flawless status.

In addition to the matchmaking changes, the Flawless Passages to award Adept gear even if it becomes flawed afterward. For example, if you go Flawless and then lose a match, you'll still be able to farm for that week's Adept weapon on the same Passage; you'll just be moved to the Practice Pool to fight similarly skilled players.

Does Trials Of Osiris Have Skill-Based Matchmaking?

 

Yes, but only for the Practice Pool. This was confirmed by in the Lightfall Crucible Update blog:

[The Practice pool] matches based on connection and weekly performance (how well you have done in Trials this week, resets every week).

It's unclear what fully encompasses "weekly performance," but it most likely refers to your weekly KD and round wins. It's also worth noting that the Challenger pool does not feature SBMM. That pool's matchmaking algorithm focuses on connection quality only. Card wins, kills, and other performance metrics are not considered.

Does Trials Of Osiris Have A Freelance Playlist?

No. This was removed in Season of Defiance to accommodate Fireteam Matchmaking. This system attempts to matchmake you with fireteams that are the same size as your own. Solo players will typically get matched with other solos, duos will fight other duos, and trios will fight other trios.

Can I Play Trials Without A Fireteam?

Yes. Just like any other Crucible playlist, you can matchmake into Trials by yourself, with a friend, or with a full fireteam. The game will fill your team with other players in the matchmaking pool, as per usual. Fireteam Matchmaking will attempt to matchmake you against teams that match the size of your own—solo, duo, or trio.

Trials Of Osiris And Saint-14 Rewards

We've talked about loot quite a bit thus far, but we haven't gone into the exact items you can expect from Trials of Osiris. This mode has four reward sources:

  1. Passages
  2. Pinnacle Weeklies
  3. Saint-14
  4. The Lighthouse
    • Requires a Flawless Trials Passage

You'll get most of your loot from Passages and Saint-14, although Trials matches can grant rewards when you reach certain win thresholds on your Passage. Your main reward from this mode is Trials Engrams. As with other vendors, you'll be able to focus on these to guarantee certain weapons and armor. Saint will also grant specific weapons and Masterwork materials as you increase your Trials Rank—a similar system to Crucible Valor.

Trials Engrams

Trials Engrams work exactly the same as Umbral Engrams. Playing Trials of Osiris will grant reputation with Saint-14 that'll eventually grant a Trials Engram. You can either decrypt the Engram as-is to obtain a random piece of Trials Gear or focus it. Decrypting Engrams as-is can drop any non-legacy weapon or armor piece with a slight bias towards gear you don't own.

Focusing a Trials Engram will limit its loot pool to a single weapon or armor piece, chosen directly by you in Saint-14's vendor menu. Focusing an Engram requires a Trials Engram, 20,000 Glimmer, and 50 Legendary Shards. The roll you get is random.

Added in Season of Defiance is Legacy Focusing, the ability to earn older Trials weapons and armor sets. These items include all Trials armor—the Exile and Pyrrhic Ascent sets—and most fan-favorite weapons from the past. Legacy Focusing costs five Trials Engrams, 25,000 Glimmer, and 50 Legendary Shards.

Adept Focusing

If you go Flawless that week but don't get the roll you want on that week's Adept weapon, you can focus a Trials Engram to create that week's Adept weapon. You had to have gone Flawless that week to see this option, but the Passage itself does not have to be Flawless to use this focusing option. Focusing an Adept weapon removes your Passage.

Here's every reward type tied to these Engrams:

Armor Sets

Exile Armor Set

Legacy Focusing

 


Season of the Worthy | D1Y1 Set

Pyrrhic Ascent Set

Legacy Focusing

 


Season of the Chosen | D2Y4 Set

Atavistic Idol Set

Legacy Focusing

 


Season of the Haunted | D2Y5 Set

Photonic Set

Engram Focusing

 


Season of the Witch | D2Y6 Set

 

Weapons (Focused Decoding)

Astral Horizon

  • Shotgun (Kinetic)
  • Aggressive Frame (55 RPM)
  • Can roll Slideshot + Opening Shot

Cataphract GL3

  • Grenade Launcher (Strand)
  • Adaptive Frame (120 RPM)
  • Can roll Envious Assasin + Bait and Switch

Igneous Hammer

  • Hand Cannon (Solar)
  • Aggressive Frame (120 RPM)
  • Can roll Keep Away + Eye of the Storm

The Immortal

  • SMG (Strand)
  • Aggressive Frame (750 RPM)
  • Can roll Dynamic Sway Reduction + Target Lock

The Messenger

  • Pulse Rifle (Kinetic)