Overview of the Season 30 in Diablo III

Diablo 3’s Season 30 is set to be the game's final season, after which the seasons will enter a constant rotation instead of adding something completely new. Season 30 will repeat the themes of Season 25, which means it is the first season to introduce the rotation system that will remain in the game forever.

Diablo 3’s 30th season is called The Lords of Hell and will allow players to infuse their characters with the essence of Hell Lords. This is the main mechanic of the season, just like all the way back in S25.

Soul Shards in Diablo 3 Season 30

The main mechanic of this current season is using the soul shards in order to fuse with the essence of Hell Lords. There are 7 different Soul Shards that players can find, and each one of them provides its own unique power. Shards are divided into Prime Evil and Lesser Evil categories.

Each shard can also be upgraded up to 3 times with a special new item called Hellforge Ember. Hellforge embers can be obtained from any in-game activity, however, the highest chance to get them is from Great Rift 75s and above.

The Shards cannot be traded but can be salvaged to be used in Caldesann’s Despair. There are 7 types of soul shards, and we have prepared a full breakdown of each and every one of them.

Types of Soul Shards in Season 30 of D3

 

Soul Shards are separated into two categories: Prime Evil Shards and Lesser Evil Shards. Let’s take a look at all of them.

Prime Evil Soul Shards

Soul Shard Name

Soul Shard Base Power

Soul Shard Additional Power

Shard of Hatred

You deal 15% reduced damage while you have 3 or fewer enemies within 25 yards. If more than 3 enemies are within the same distance, you deal 5% increased damage per enemy (to a maximum of 50%).

  • Killing an elite enemy pulls all enemies within 40 yards to where the elite died;
  • Your Movement speed is increased by 50%. Each enemy within 25 yards reduces your movement speed by 10% up to 70%;
  • You now deal 15% 10% increased damage for every enemy instead of 5% (to a maximum of 100%).

Silver of Terror

Your cooldowns are increased by 25%. For every skill on cooldown, you take 12.5% reduced damage and deal 12.5% increased damage.

  • Your attack speed and critical hit chance are increased by 5% for each skill on cooldown;
  • You cast a devastating Ring of Fire after killing 100 enemies;
  • If three or more skills are on cooldown, your lightning and fire skill damage is increased by 50%.

Fragment of Destruction

You move unhindered through enemies. Each enemy you pass through receives a Mark of Destruction for 7 seconds. Each marked enemy that dies removes 1 second from one of your skills on cooldown. If the Mark of Destruction expires before the enemies die you lose 2% of your maximum health as damage. Marks are not applied if you are below 35% health.

  • You have a 25% Chance to restore 5% health when an enemy dies with a Mark of Destruction active;
  • When you apply the Mark of Destruction to an enemy, you increase your movement speed by 5% for 7 seconds. Max 10 Stacks;
  • You now leave a trail of fire in your wake that slays enemies with the Mark of Destruction and are below 10% health.

Now let’s take a look at the Lesser Evil Shards. Woohoo! You've also found a special promo-code. Use BLOG7 to get 7% OFF on your first boosting service!

Lesser Evil Soul Shards

Soul Shard Name

Soul Shard Base Power

Soul Shard Additional Power

Stain of Sin

You deal 25% less damage. When you kill 50 enemies, you spawn a pool of blood that increases the damage done to elite enemies by 150% and lasts 15 seconds.

  • The pool of blood now negates Elite affixes within its area;
  • You gain an additional Rift Progress Orb when you kill an elite pack;
  • The pool of blood now collects Rift Progress Orbs.

Dregs of Lies

You deal 25% less damage. Your pets deal 25% increased damage.

  • Killing an elite enemy reduces all your active cooldowns by 5 seconds.
  • On receiving fatal damage, spawn a shadow that prevents your death, restores your health to 35%, and grants +225 All Resist to all party members while it is active. The shadow only lasts 15 seconds.
  • Each time your pet hits an enemy, your damage is increased by 0.5% for 5 seconds. This stacks up to 100 times. When you reach 100 stacks, the stacks quickly reset to 0.

Essense of Anguish

Every time you deal poison damage to an enemy you increase your cooldown reduction and movement speed by 2.5% while your damage received is increased by 5% for 10 seconds. Max 10 stacks.

  • Your movement speed and cooldown reduction can be increased up to 15 times by dealing poison damage to an enemy;
  • When you deal poison damage to an enemy they receive 50% increased poison damage from all sources for 10 seconds;
  • Killing an enemy deals the damage done by the death blow to all enemies within 25 yards.

Remnant of Pain

Your Critical Hit Chance is reduced by 15%. Attacks against Incapacitated enemies are automatically critical hits.

  • Hitting enemies with cold damage has a 50% chance of freezing them. Cold skill damage is increased to frozen targets by 20%;
  • Gain passability while your movement speed bonus is over 50%. When you move through enemies you knock them back and stun them for 2 seconds;
  • When you critically hit an enemy you increase the attack speed of all players by 5% for 5 seconds. Max 10 stacks.

As you can see there are a ton of options that will suit many classes and builds. This is especially true considering that all of these shards can be upgraded up to level 3. You can equip 1 Prime Evil Soul Shard into Helms and 1 Lesser Evil Soul Shard into Weapons.

Diablo 30 Season 30 Cosmetics

Another big thing for many seasonal players is cosmetics. Season 30 rotates class sets, making the following ones available for players to obtain:

  • Barbarian: The Legacy of Raekor;
  • Crusader: Armor of Akkhan;
  • Demon Hunter: Embodiment of the Marauder;
  • Monk: Inna’s Reach;
  • Necromancer: Pestilence Master’s Shroud;
  • Witch Doctor: Zunimassa’s Haunt;
  • Wizard: Delsere’s Magnum Opus.

These class sets can be obtained from Haedrig’s Gifts for completing chapters in the Season Journey. You will receive three gifts for completing chapters 2, 3, and 4 of the seasonal journey, and each gift will contain multiple items for various classes. Specific items you receive will depend on which character had opened the gift. You can only receive one class set per normal and heroic mode, which means that you have to be careful when opening the gifts.

As you can see there are many exciting new things in Season 30 of Diablo 3. If you want to get some of these juicy rewards, but don't have time to grind for yourself, do not worry! We offer various Diablo 3 services that will help you with this seasonal content. Improve your D3 experience with Boosthive today!

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