Division 2 Season 1 Boosting Services

Division 2 Year 6 Season 1 boosting services are here to help you obtain all the new and unique weapons and armor and complete the most difficult and tedious challenges this new season has to offer. Get prepared for the new season’s activities by acquiring some of the strongest character builds and let our professional players help obtain all the necessary equipment for you!

Division 2 Year 6 Season 1 Boosting and New Features

Our Division 2 Season 1 boost services in Year 6 will help you get the most out of this season, as well as expand your collection with new guns and gear. Let’s take a close look at some of the new features that Y6S1 adds to the game.

Year 6 Season 1 Exotics in Division 2

New Exotic Weapon

Season 1 of Year 6 brings a new exotic weapon – the Overlord Exotic Shotgun. It has its own unique talent called Capitulate.

This is how it works: When you hit an enemy, each pellet that makes contact decreases their movement speed by 4% for a duration of 5 seconds. This effect can stack, meaning that if multiple pellets hit the enemy, their movement speed will be reduced by 4% for each pellet. If you shoot the enemy again within those 5 seconds, the movement speed reduction stacks are reapplied and their duration is refreshed, maintaining or potentially increasing the total movement speed reduction based on the number of new pellets that hit.

The stats of this weapon and mods are as follows:

  • Optics Slot: +15% Critical Hit Damage;
  • Magazine Slot: +15% Reload Speed;
  • Underbarrel Slot: +20% Weapon Stability.

If you want to get this weapon without having to grind for a long time, our Division 2 First Rogue boosting services are exactly what you are looking for.

New Exotic Gear

Another new exotic item that Year 6 Season 1: First Rogue brings to the game is Acosta’s Kneepads. The talent you get from it is called Escape Plan. Here is how it works.

Performing actions like vaulting, climbing, or dropping from the top of an object grants a 10% movement speed boost for 3 seconds. Additionally, if you stay still for 5 seconds, you gain a 20% movement speed boost for 5 seconds. When you are affected by a status effect, you receive a 10% movement speed boost for 5 seconds.

The maximum movement speed bonus you can achieve from these effects is capped at 20%, and these bonuses do not stack with movement speed bonuses from other sources. Additionally, you have a 50% reduction in movement impairment penalties caused by status effects.

Just like with the new exotic weapon, the fastest and easiest way to unlock this piece of gear and start incorporating it into your builds is to use our Year 6 Season 1 boosting services. We will obtain this item for you in the shortest amount of time possible!

New Gear

Two new gear sets are hitting the game with the release of Division 2 First Rogue. Here is what they would look like:

Gear Set

Talents and Stats

Breaking Point Gear Set

Equipping this gear set grants the following bonuses:

  • 2 Pieces: +25% Rifle Damage, +25% Marksman Rifle (MMR) Damage.
  • 3 Pieces: +30% Headshot Damage, +15% Weapon Handling.
  • 4 Pieces: Unlocks the unique talent "On Point."

Talent: "On Point"

Effect: Hitting a shot with a Rifle or MMR grants a stack. 

When Reloading: Each stack grants +2% Weapon Handling and +4% Weapon Damage for 10 seconds.

Limitations

  • No stacks can be acquired while the bonuses are active.
  • When the 10-second timer expires, your magazine is refilled.
  • Switching weapons while the bonuses are active stops the effect and refills your magazine.
  • Switching weapons while the bonuses are not active removes all stacks and refills your magazine.

Chest and Backpack Talents

Chest Bonus: Talent "Point of no Return – Increases the "On Point" bonuses duration from 10 seconds to 15 seconds.

Backpack Bonus: Talent "Point of Honor – Increases the "On Point" Weapon Damage bonus from 4% to 6%.

Zwiadowka Sp. z o.o. Brand Set

Equipping this gear set provides the following bonuses:

  • 1 Piece: +15% Magazine Size;
  • 2 Pieces: +20% Rifle Damage;
  • 3 Pieces: +30 Weapon Handling.

Named Gear Pieces

Named Chest "Bober" – Talent "Perfect Entrench”

Effect: If your armor is below 30%, headshots from cover repair 30% of your armor.

Cooldown: 2 seconds.

Named Gloves "Eagle’s Grasp" – Perfect Attribute

Effect: +15% Weapon Handling.

Cooldown per Skill: 8 seconds.

Year 6 Season 1 Named Weapons

There are 3 brand new named weapons added in Year 6 Season 1. Before we take a look at them, you might like to know that you can obtain every single one of Year 6 Season 1 Named Weapons by purchasing our boosting services. Here is what you can get:

Weapon

Talents

Thorn

SPAS-12

Receive +3% Amplified Damage on the next shot with the weapon for each pellet that hits the target, if at least 4 pellets hit.

Like Glue Super 90

Receive +3% Amplified Damage on the next shot with the weapon for each pellet that hits the target, if at least 4 pellets hit.

Talent “Brazen”

Receive +3% Amplified Damage on the next shot with the weapon for each pellet that hits the target, if at least 6 pellets hit.

First Rogue Season Pass

The optional Season Pass for Division 2 is available for 1000 Premium Credits in the in-game store. For the first time, Year 6 Season 1: First Rogue is accessible to all players, even those who do not own the Warlords of New York DLC.

Players who purchase the Season Pass can access premium track rewards, which include:

  • 10 weapon skins;
  • 10 gear dyes;
  • 1 vanity outfit.

Biggest Changes in Division 2: First Rogue

Unified Endgame

In Year 6, Division 2 will make endgame content accessible to all players, allowing them to reach level 40 even without owning the Warlords of New York expansion. This includes access to Incursions, Seasons, Manhunts, Countdowns, and Raids. This way all players can enjoy the new content and foster a more unified player base, enhancing matchmaking and social aspects of the game.

New Seasonal System

The old seasonal model in Division 2 has been a key element of the endgame. However, with time it has become less effective. To rejuvenate the game, a new seasonal model, Seasons 2.0, will be introduced in Year 6 Season 1: First Rogue, focusing on fresh gameplay, stories, and rewards. Key changes include:

  1. Seasonal Characters: Each season will feature new characters, providing unique experiences and better balancing.
  2. Progression: Seasons will be experienced from level 1 with a revamped progression system designed to guide players swiftly to the endgame.
  3. Gameplay Modifiers: Each season will introduce new modifiers, encouraging new playstyles and strategies.
  4. Rewards Transfer: At the end of each season, XP and rewards will transfer to main characters, and seasonal characters will join the player’s roster.

As you can see, there is a lot to be excited about in First Rogue and our boosting services are here to help you get maximum enjoyment out of it. If you have any questions, feel free to contact our customer support. We are available 24/7 and are always happy to provide assistance, and even create custom offers that might not be shown on the website. Level up your Year 6 Season 1 Season Pass, obtain some of the rarest exotic weapons, empower your characters, and more – all without without breaking a sweat with the help of our services!

 

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